Phi
ent_a88e1c0b0ec261de1cb54e1b
Disclosures
2
Leak Site · 1 jurisdiction
Incidents
—
no linked incident in sample
Max affected reported
—
no filed count in sample
Leak-site claims
2
unverified actor claims
Identity resolution
- Canonical name
- Phi
- Normalized
- phi— dedupe via name-norm; Microsoft / MSFT collapse to one row
- GLEIF LEI
- No match
- SEC EDGAR CIK
- None — not an SEC registrant
- Domain
- phi.ca
Unverified threat-actor claim — not a regulatory filing
Attribution, victim identity, and counts shown here derive from a threat actor's public extortion-blog claims, aggregated by ransomware.live. They have not been validated by the victim or any regulator. Treat them as the threat actor's assertion until a regulatory filing or victim disclosure corroborates them.
Disclosure history (2)newest first
- GLOBALLeak Siteas victim2026-07-17
PHI Studio focuses its activities on the presentation and curation of immersive works in virtual reality (VR), augmented reality (AR) and extended reality (XR). Recognized locally and internationally for its innovative production approach, technical expertise and achievements in new forms of storytelling, PHI Studio collaborates with major global industry players and has worked on many award-winning projects, with international presentations in New York, Tokyo, Venice, Frankfurt, Luxembourg and Salt Lake City, among others. As a pioneer in interactive experiences, PHI Studio pushes the boundaries of immersive projects, with a focus on enhancing the visitor experience through a keen sense of detail and the elaboration of high-quality scenography. With a reputation for close collaborations with artists, creators, directors and producers from different backgrounds, PHI Studio aspires to be a catalyst of innovation, supporting the development of present and future talent - Nova Provide tree and samples from stolen data to the company when its get in touch with support department.
- GLOBALLeak Siteas victim2025-09-29
PHI Studio focuses its activities on the presentation and curation of immersive works in virtual reality (VR), augmented reality (AR) and extended reality (XR).